TL;DR Cocoon 3.1 beta introduces Enhanced Device Access, allowing users to suspend, resume, and switch between games directly from the launcher grid.
The update adds performance optimizations for lower-spec handhelds, a drag-and-resize grid editor, exact battery percentage counters, and dual-screen display swapping.
The Cocoon 3.1 beta release is available to sideload via GitHub and includes a built-in auto-updater for future versions.
Dedicated Android emulation frontends have made massive strides recently, with apps like ES-DE , Socket , and Blip elevating the Android handheld experience. Cocoon, a frontend tailored heavily for modern handhelds like the AYN Thor , has now picked up its 3.1 beta update. The highlight addition for this release is a new fast game-switching feature that lets users suspend, resume, and bounce between games seamlessly right from the home launcher.
As detailed in the Cocoon 3.1 release notes and highlighted on Reddit , the feature is powered by a new “Enhanced Device Access” mode. With Cocoon 3.1 beta installed, pressing the Home button in a game now suspends the title on the launcher grid, leaving an active snapshot of where you left off. From there, tapping A immediately hops back in, pressing X shuts down the game alongside any background companion apps, and dual-screen users can even swap active display outputs on the fly.
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