Great racing games have an x-factor that sets them apart from their peers, but you could argue that the genre hasn't meaningfully evolved over the decades. Star Wars: Galactic Racer aims to change that perception, as the new title from developer Fuse Games looks to other genres for inspiration. While it might look like a spiritual successor to 1999's Star Wars Episode 1: Pod Racer, Galactic Racer adds in some roguelite flavor and a dash of Burnout to its take on high-speed competition in a galaxy far, far away.
"Our intention was actually to move the genre forward," Fuse Games CEO Matt Webster said to GameSpot. "We've made a lot of racing games in the past, and we love racing. This game came together because of a shared love of racing and Star Wars, but we needed to evolve. It needed to change; it needed to be something to push it forward and modernize it. It's probably the last sort of major genre that hasn't really had a transformative stealing of different types from different genres into racing."
"And so, that's what we did here. We wanted to make a racing adventure where story and character are very important. But we've wrapped it up inside a runs-based structure. Runs-based games are games that are designed for infinite replayability, and we think racing thrives on replayability.
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