Buoyed by the success of Sky: Children of the Light, the company is looking to fund emotionally ambitious projects up to AA budgets
Thatgamecompany, the studio behind Flow, Flower, Journey, and Sky: Children of the Light, has launched a publishing arm.
Thatgamepublisher is part of an ongoing trend, where indie studios with a mega hit behind them branch out into publishing or funding to champion other indie titles. Innersloth, the studio behind Among Us, launched Outersloth in 2024, backing titles like Clickolding and The Horror at Highrook, while earlier this year, Phasmophobia developer Kinetic Games launched Kinetic Publishing, with a roster of titles that includes Precognition, the latest game from Immortality creator Sam Barlow. Palworld maker Pocketpair has launched Pocketpair Publishing, Peak developer Landfall Games has launched the publishing label Evil Landfall… the list goes on.
"This is a very common pattern because number one, successful indie games usually are on a shoestring, and if the game becomes very successful, suddenly you have an overflow of cash," explains Jenova Chen, the co-founder of Thatgamecompany.
"But then you are a small team [making] games, you don't want to suddenly become a thousands of people company, right? And then you can't really spend the money, so with additional money, where can you invest? You want to invest in something you understand, something you really are familiar with.
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