Star Wars Zero Hour is a tactical strategy game where you run a mercenary outfit during the end of the Clone Wars. Taking inspiration from games such as XCOM, players can recruit a variety of different soldiers and scoundrels to fight (and most likely die) alongside you. This is done in missions, which allow players to progress the story, deepen a relationship with a specific character, or just earn some additional rewards.
One of these optional missions is Cold Metal. Set on the planet of Kallar, you will need to sabotage a power station that is fueling a Separatist base. It can be a bit tricky since there's a ton of droids you'll need to fight through to reach the bomb plant area, so if you're struggling, here's our full walkthrough of Cold Metal along with what team we recommend using.
Before we take on this mission, I recommend recruiting an Astromech droid operator and equipping them with multiple grenades. The Astromech is unique in that it cannot directly use a weapon, with the trade-off of getting two charges for each consumable/throwable item it's carrying. Because of this, equipping the Astromech with Impact Grenades and Droid Poppers makes it great for this mission. It will also be the one who plants the bomb due to its high mobility.
The rest of the squad is the player character, Hawks, Trick, and then a Heavy class operator. I also suggest putting a longer-range weapon on Hawk since you'll spawn right next to some premium high ground to help you pick off enemies.
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