Chronicles: Medieval is one of those incredibly dense strategy games that almost immediately feels intimidating to try your hand at just because of how complicated and meticulously detailed it is. Sure, sending hundreds of your Holy Roman Empire soldiers over a hill to go lay the smack down on those smarmy Frenchmen sounds great, but are you prepared to spend hours obsessing over whether or not your mercenary troops have the right weapons to deal with the heavily armored cavalry, or if your soldiers have shields big enough for them to survive a couple volleys of arrows? This historically accurate battle simulator combines elements of an RPG, an action game, and, of course, a strategy game in a way that seems specifically designed to attract those who enjoy going all the way to the bottom of the rabbit hole. That appeals to the hopeless nerd inside me, making this one I’ll definitely be keeping an eye on as it enters early access next year.
Taking place during The Hundred Years’ War, Chronicles: Medieval makes you the commander of an army for one of its three playable factions: Britain, France, and the Holy Roman Empire. As you grow your ranks, take on increasingly formidable armies, and explore the world, you’ll inevitably be drawn to large-scale Total War-style battles against rival factions, where glory or costly defeat awaits you. Historical accuracy is clearly a focus here, as any history nerd will certainly note, but developer Raw Power Games also doesn’t want that accuracy to get in the way of having fun, as they specifically shouted out when they showcased a mounted commander wielding a polearm for some reason – maybe not exactly common, but if that’s what you’re into, go for it!
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