Scuf has launched its latest PC controller, the Nemesis Pro 8K, today and while it shares a lot of its vibes with the PS5-friendly Scuf Omega, one troublesome feature is missing in action.
Duncan's on the Gamescom showfloor and has had his hands wrapped around the new Nemesis Pro 8K. It's essentially the same shape and feel as the Scuf Valor Pro (minus the Xbox branding), though removing the Valor Pro's four vibration motors hasn't made a dent in the weight. This thing is only a couple of grams lighter, which could raise some competitive eyebrows. Still, in the hands it feels nicely nimble without too much dragging it down.
That price tag is still heading north though. The Scuf Nemesis Pro 8K swaps in 8K polling for the true competitive spirits among us, as well as all the usual button mapping options, four back paddles, and companion app support, for $119.99 wired and $199.99 wireless (available for pre-order, though at the time of writing no release date has been announced). That's a hair higher than the wireless Valor Pro's $189.99 MSRP.
That's not quite as expensive as Scuf's other outings. The Omega, for example, comes in at a hefty $219.99, while the Envision Pro sits at $169.99. You're paying more for the wireless form factor here than you would with Scuf's previous PC-only endeavour, but not quite as much as you would for that PlayStation license.
The Xbox-styled Windows gamepad still has those mechanical mouse-click face buttons, dual-mode triggers, and TMR thumbsticks, but the small nubbins on the side of the Omega (and the similar PC-focused Scuf Envision Pro ) are nowhere to be seen.
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