With the reveal of six out of ten of The Duskbloods‘ cast of ridiculous dorks, many people have immediately fallen in love with one in particular: Zork.
It’s not immediately obvious at a glance, but Zork is a sapient bird of some sort, walking on two legs. He is wearing an enormous armor-like dive suit, because apparently he hails from deep in the ocean. He attacks enemies with a big, slow undersea cable and a speargun, and he has a special ability that lets him fire himself forward like a rocket.
Also, when he wins a game, he apparently sips blood from a chalice using his beak “like a mosquito.” Great!
This comes from creator Hidetaka Miyazaki himself, speaking to GameSpot about the origins of Zork’s character and why he is the way he is. According to Miyazaki, Zork was inspired by Ultraman and Ultra Seven , and was intended as a less-traditional vampire character than the Victorian Gothic-style folks you might see elsewhere. “I think Zork is basically as far off to the side as you can get, where he’s a bit of a wild card,” Miyazaki said. “It’s always fun to have characters like that, and there’s always people who like characters like that. We had mentioned earlier that some of the maps take place in different eras, so we wanted to have something that wasn’t frozen in the Victorian Gothic era, but something that went past the Industrial Revolution as well, and I think Zork is probably the far end of that.
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