The concept of a cult classic RPG is rather loosely defined. "Cult classic" is usually meant as a compliment, but it's not merely synonymous with "good." Generally speaking, a cult classic is a piece of media that was unsuccessful or otherwise underappreciated during its time, but managed to gain a small and dedicated, AKA "cult," following.
It's also usually implied that something with the label of cult classic is a bit unconventional. After all, you would expect a high-quality video game to attract an audience; cult classics usually have another layer that augments, enhances, or otherwise alters their "goodness." Put another way, cult classic video games, movies, and shows have a tendency to be special, defined by specific or unusual elements that help them stand the test of time.
The RPG space is particularly rife with such experiences, and here are just a few of them.
Phantom Blade Zero is proving harder difficulties can offer real challenge without relying on bigger health bars and damage.
Although it wasn’t exactly a sensation at launch, Planescape: Torment has grown into a sacred text in the gaming medium over the years, endlessly praised for its dark and compelling narrative. The game’s relatively obscure setting of the Planescape, one of the many planes in theDungeons & Dragonsmythos, is fascinating, but the philosophical ponderings lurking within it are what make the experience truly timeless.
Tap on a weapon to rotate it or press R while dragging.
Rather than playing as an uber-powerful warrior or warlock (although there are fighting and magic systems), Planescape: Torment puts players in the shoes of The Nameless One, a deformed, immortal amnesiac wandering the Planescape.
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