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FIFA World Cup developer Refactor Games cuts 85% of staff

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FIFA World Cup developer Refactor Games cuts 85% of staff

FIFA World Cup developer Refactor Games cuts 85% of staff Entity raises $5.8 million to build browser-based "console-quality" gaming platform Game Developer Association of India picks 15 studios for first Supernova cohort Maverick Games partners with Focus Entertainment to publish debut racing title Clutch EU games industry generated €24bn in 2024, studios reached 6,600 and workforce exceeded 95,000 Newzoo: Global games market to generate $213.9bn in 2026, up 6.1% YoY Godot Engine partner firm W4 Games secures $18m Series B funding, signs deal with Tencent to bolster Asia ecosystem GDC Festival of Gaming announces changes to 2027 event, including new Business Hall at Moscone West Data: 96% of studios now run a direct-to-consumer web store or plan to Double Fine Productions regains ownership of IP and publishing rights following independence from Xbox

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Update: firm denies earlier claims by employees that the studio had been shuttered

UPDATE Aug 4th : studio owner Nathan Burba confirmed to Gamesbeat that the studio had laid off 85% of its staff. This story has been updated to reflect this information.

Refactor Games, the studio behind recent Netflix release FIFA World Cup: Launch Edition, has laid off 85% of its staff, its founder has confirmed . The news followed earlier claims by departing staff members, first reported by Game Developer , that the studio had been shuttered by partner Delphi Interactive. Delphi holds a minority stake in the studio but does not own it.


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