Mortal Shell 2 has a lot of tough enemies waiting to knock you out of your shell and stuff your carcass into a coffin. Many of them are terrifying because of their difficulty, ugliness, or both. Still, nothing compares to the greatest enemy developer Cold Symmetry made for the souls-like action-RPG: those gosh-dang bear traps.
Danger lurks around every corner in this game. Walk here, and you might get ambushed by a rabid miner just itching to stab you with a pickaxe. Stand there, and you'll likely see a hulking beast sauntering over with death in their eyes. But the worst of it is when exploring--and more often when fighting--you get caught in a trap meant for beasts, not people.
As showcased by Redditor Parcori in the above August 24 video, they died after beating the first open-world boss you encounter, the Great Arbiter of Flesh. This is a tough battle, especially because it occurs near the very first beacon in Fainweald, Mortal Shell 2's starting zone. Miss a parry once or twice, and you're likely dead. That's frustrating enough, but what makes it particularly aggravating are the bear traps littered around the arena.
These bear traps are literally everywhere! Sometimes in front of enemy camps. Sometimes in front of chests. Sometimes in front of NPCs. Sometimes they're just out in the world, lying in wait like a panther preparing to pounce on its prey. I hate them a lot, and I'm not the only one.
"The damn bear traps," Redditor mountainyoo posted on August 20 with a Robot Chicken video of a gummy bear screaming after stepping on a bear trap.
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