From awesome Tarstones to exceptional weapons, there are a lot of really good items to find in Mortal Shell 2. While you can miss them if you're not doing your due diligence while exploring, there's an early-game item that you really don't want to miss because of how it trivializes most fights. Unfortunately for me, I missed it and realized way too late, so let me regale you with my troubles in the hopes that you don't make the same mistake as I did.
The first boss you fight happens in the prologue. After some light exploration and acquiring your first shell, Haros, you roll up on the Tar Golem, who absolutely wrecks your stuff. It's designed as a forced loss, so actually putting up a fight is pointless, especially since a cutscene plays showing that Haros saves your life anyway.
It's here that you loot your now-dead shell for the Vatra's Seal, which hardens your body to nullify incoming damage and freezes you mid-animation. It's actually a pretty overpowered seal. Not only does it cancel out damage, causing enemies to get knocked back if they attack your shell, but it also acts as an animation cancel, letting you interrupt your attacks by hardening your body to guard. Time the harden just right and you've got a perfect parry, which deals massive posture damage and eventually leads to a counterattack.
Vatra's Seal is essentially the main ability from the first Mortal Shell . But instead of it being tied to one specific shell, when you loot Haros' corpse in the sequel, you can harden your body no matter which shell you currently have equipped.
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