Horrified: Dungeons & Dragons – Ravenloft is a cozy board game, and you can't tell me otherwise.
OK, I hear you. The world it takes place in is a pulsing mass of awful that's as far from 'homey' as you could possibly imagine. But because it takes a beloved franchise back to its gothic roots by crossing over with what is arguably D&D's most popular adventure, it feels… well, nostalgic. That's why I've been more excited to try Horrified: Dungeons & Dragons – Ravenloft than most of its predecessors. It's a homecoming.
As the name would suggest, Horrified leans hard into horror tropes – but you aren't tackling them alone. This is a co-op game first and foremost, meaning you win or lose together. There have been numerous versions since the series launched in 2019 (ranging from the original which focused on Universal Monsters like Dracula to a Greek Myth-inspired spin-off), but the core mechanics remain the same regardless; complete unique challenges to defeat monsters who roam the board, all while trying to stop them from eating villagers. If a monster successfully attacks you or kills a villager, the 'terror' meter rises. Hit a certain 'terror' level and it's game over.
This leads to some fiendish Catch 22 moments. Sometimes you'll be stuck between a rock and a hard place by choosing whether to save a villager or let them die so that you can secure a vital advantage against your enemy. Time is of the essence, after all, and sometimes the ends justify the means.
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