Elden Ring remains one of the most important and best RPGs of the decade and it's easy to talk me into replaying it. This made a new journey to the Lands Between on Nintendo Switch 2 enticing before I'd even touched the port. While early reports last year weren't exactly encouraging, I trusted FromSoftware to take its time and eventually deliver a conversion worthy of an Elden Lord.
After a more convincing showing in early 2026, we hoped for the best. Ahead of The Duskbloods' launch on Switch 2, the Hidetaka Miyazaki-led studio needed a major win that makes it clear Nintendo's latest console isn't getting second-grade material. Thankfully, Elden Ring Tarnished Edition makes an excellent first impression and feels perfectly fine to play... As long as you're happy with a conservative framerate lock and no major additions.
What it's like beating Elden Ring twice a week for 4 years: "I think it's the greatest game that's ever been made"
Despite its cross-generation nature and more than a few aging elements, Elden Ring wasn't a guaranteed win on Nintendo's second hybrid console. Whether it was the in-house engine's limitations or a lack of optimization, this (otherwise) excellent action RPG wasn't a great performer on PS5 and Xbox Series X. A constant 60 FPS lock isn't possible even on Performance mode, so everyone who played Elden Ring on consoles has gotten used to its unevenness.
This could've spelled doom for the Switch 2's Tarnished Edition. Yet the final result is visually convincing.
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